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Final Fantasy 8 Disc 2 Iso: Full Version Software Online
Ricolas
New Member
Final Fantasy 8 Disc 2 Rom
Final Fantasy 8 Disc 2 Iso: Full Version Software Download
Final Fantasy 8 Disc 2 Iso: Full Version Software Free
I'm experiencing some sort of freeze on Disc 3, right after the FMV of the monsters being pulled down to Earth because of the Lunar Cry (while chasing Rinoa to the airlock). Right after the FMV finishes, I'm returned to the corridor, but Squall doesn't respond to any input. However, the NPCs at the window still animate, and pressing L1+L2+R1+R2+Start+Select will reset the game and bring it back to the title screen. This occurs while playing from either the CD or a rip, my CD is not scratched, and I had no problems playing it through on PSX some years ago. Toggling the IRQ with F4 does nothing, and I have not been using save states.
I'm running ePSXe 1.5.2 under Windows XP Professional, using Pete's OpenGL and Eternal SPU 1.30 (default settings+FF8 special option). The graphics settings are as follows:
Plugin: Pete's OpenGL Driver 1.1.68
Author: Pete Bernert
Card vendor: NVIDIA Corporation
GFX card: GeForce2 GTS/AGP/3DNOW!
Resolution/Color:
- 640x480 Fullscreen - Desktop changing [32 Bit]
- Keep psx aspect ratio: on
Textures:
- R8G8A8A8
- Filtering: 6
- Hi-Res textures: off
- Palettized tex windows: on
- Garbage collection: on
- VRam size: 0 MBytes
Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: Auto
Compatibility:
- Offscreen drawing: 3
- Framebuffer texture: 0
- Framebuffer access: 4
- Alpha multipass: on
- Mask bit: off
- Advanced blending: on
Misc:
- Scanlines: off
- Line mode: off
- Unfiltered FB: off
- Dithering: off
- Screen smoothing: off
- Screen cushion: off
- Game fixes: on [00000002]
Any suggestions would be appreciated.
I'm running ePSXe 1.5.2 under Windows XP Professional, using Pete's OpenGL and Eternal SPU 1.30 (default settings+FF8 special option). The graphics settings are as follows:
Plugin: Pete's OpenGL Driver 1.1.68
Author: Pete Bernert
Card vendor: NVIDIA Corporation
GFX card: GeForce2 GTS/AGP/3DNOW!
Resolution/Color:
- 640x480 Fullscreen - Desktop changing [32 Bit]
- Keep psx aspect ratio: on
Textures:
- R8G8A8A8
- Filtering: 6
- Hi-Res textures: off
- Palettized tex windows: on
- Garbage collection: on
- VRam size: 0 MBytes
Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: Auto
Compatibility:
- Offscreen drawing: 3
- Framebuffer texture: 0
- Framebuffer access: 4
- Alpha multipass: on
- Mask bit: off
- Advanced blending: on
Misc:
- Scanlines: off
- Line mode: off
- Unfiltered FB: off
- Dithering: off
- Screen smoothing: off
- Screen cushion: off
- Game fixes: on [00000002]
Any suggestions would be appreciated.